// SLIDE SHOW SCRIPT

// DEFINE YOUR IMAGE LIST IN EACH PAGE
var globalSpeed = 6000; // DURATION OF IMAGE (MILLISECONDS), SET TRANSITION DURATION IN IMG TAG
var globalCount1 = 1;
var globalCount3 = 1;
var globalCount4 = 1;
var globalCount5 = 1;
var gResPath='';
var gPointers= new Array(1,1,1,1,1)

function startUp(ResPath) {
	gResPath=ResPath;
	//if (typeof(img1array)!='undefined') {window.setTimeout("startAnimImg(1)",0)}
	if (typeof(img3array)!='undefined') {window.setTimeout("startAnimImg(3)",0)}
	if (typeof(img4array)!='undefined') {window.setTimeout("startAnimImg(4)",(globalSpeed / 3))}
	if (typeof(img5array)!='undefined') {window.setTimeout("startAnimImg(5)",((globalSpeed / 3) * 2))}
	}

function startAnimImg(ImgNum) {changeImg(ImgNum); window.setInterval("changeImg(" + ImgNum + ")",globalSpeed)}

function changeImg(ImgNum) {
	var ImgArray=eval("img"+ ImgNum + "array");
	var ImgObj=document.getElementById("animImg" + ImgNum);
	if (ImgObj.filters) {ImgObj.filters.blendTrans.Apply()}
	ImgObj.src = gResPath + ImgArray[gPointers[ImgNum - 1]];
	if (ImgObj.filters) {ImgObj.filters.blendTrans.play()}
	gPointers[ImgNum - 1]++;
	if (gPointers[ImgNum - 1]>(ImgArray.length-1)) {gPointers[ImgNum - 1] = 0}
	}
